XRD Week 12 - Final
Repository link: https://github.com/composer404/XRArcade XRD Week 12 This week we focused on polishing the card game and bringing all the minigames together. A RayInteractable component has been added to each tab along with InteractableUnityEventWrapper to listen for select and hover actions. The cards prepared in this way interact with RayInteractor from this moment, so that the user can play with his hands. /Przemek Card Game Scripts Since the project uses the Pasthrough API, we decided to add the ability to move objects remotely using the right controller. Thanks to this, the user is able to move objects in the real world to any available place. We achieved this effect by assigning ObjectManipulator and LineRenderer to the newly created object and colliders to object that can interact with it. In addition, RayInteractor has been disabled in the right controller, so that both of these functionalities do not overlap. /Przemek For the dart game we have decided to come ...